Contrary to what many might think, using technology and games in learning doesn’t isolate kids; rather it provides a completely different avenue for collaboration. – teacher Katariina Söderholm
Michael Tilson Thomas is giving a great overview of the meaning of music as an emotional language and channel of expression.
“…you know all that you need to know, you can start anywhere…”
“… regardless of where I am, anywhere, every audience gets that…” from “Notes and Neurons”
Collaboration is the only way to make sure we make better games for The Children Of Music! Cheers.
“Imagine a learning environment where students engage core principals using gameplay, solve problems through team-based collaboration, and use gaming systems in place of standardized textbooks. Is our education system ready for that? Do we have a choice?” By Chris Riedel
Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU.
The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development.
In this presentation, she explains the pre-development work they do in working from broad educational objectives, forming team, immersing team members in both the content and game design, and guiding questions for refining educational objectives and driving game development.